Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0b16
Issue ID
655058
Regression
Yes
[Standard] Specular material is glossier in Unity compared how it looks in Substance Painter
Steps to reproduce:
- Open the attached project and the scene
- Note how glossy it looks. Compare to an image attached from Substance Painter
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment