Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
870951
Regression
No
Standard Shader with Transparency is tiling edges with a streched artifact
To reproduce:
1. Import attached package (testScene)
2. Open test scene
3. Notice that Standard Shader with Transparency is tiling edges with a streched artifact
Actual: Standard Shader with Transparency is tiling edges with a streched artifact
Reproducible: 5.6.0b4, 5.5.0p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment