Search Issue Tracker
Fixed in 0.9.0 - preview.6
Votes
0
Found in [Package]
preview.17 - 0.5.0
Issue ID
1214148
Regression
No
Stack Overflow Errors when Instantiating a new entity from a prefab with a managed IComponentData
Steps to reproduce:
1. Open user-supplied project
2. Open and Play the Sample Scene
Expected: No Errors are thrown
Actual: Stack Overflow errors are thrown
Reproduced in: 2019.3.0f5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment