Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.0b6
Issue ID
747541
Regression
No
[SSR] Changing viewport rect to anything lower than 1 causes innacurate results
If you change the camera's Viewport rect in Height or width to anything lower than 1 then it causes all loss of proper functionality.
Repro:
1. Import CameraRectBug.UnityPackage
2. Open Scene 'ssrr_feeback_01.unity'
3. Click play
4. Select the "Main Camera" in the hierarchy
5. Change the Camera's View-port rect to 0.5 (H)
6. Move mouse around in-game and observe the crazyness
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment