Search Issue Tracker
By Design
Votes
0
Found in
Issue ID
1210671
Regression
No
SRP Render is called when the SRP asset is null in the Graphic settings
We first look at the quality settings, and if it is null fall back to the graphics settings. This is intended behaviour and by design.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
This issue is no longer relevant with the implementation of HDRP Global Settings. This will introduce the possibility to recover from the loss of the defaultAsset