Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
2
Found in
5.6.0f3
Issue ID
895976
Regression
Yes
[SPS | Android] Target eye test breaks for Single-Pass Stereo on Gear VR and Daydream
On Android VR platforms you can assign target eye successfully with the multi pass Stereo Rendering Method, but using single pass stereo you get everything in the left eye and nothing in the right eye.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script
- Overlays are focused when using the "Frame Selected in Window under Cursor" Shortcut just after Editing Overlay Fields
- Changes to Splash Screen in inactive Build Profile are not displayed in the Build Profile Splash Screen Preview
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager
CodeGize
May 22, 2017 09:30
also found in 5.6.1p1