Search Issue Tracker
Fixed in 4.1.0
Votes
0
Found in [Package]
3.0.9
Issue ID
1226841
Regression
Yes
SpriteShape throws Exception when Optimizing Points.
SpriteShape throws Exception when Optimizing Points.
SpriteShape generates out of memory exceptions when optimizing points for certain use-cases.
Example, large sprite shapes.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 4.1.0):
Issue is Fixed on Package: 2D SpriteShape 4.1.0