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Fixed in 2018.3.X
Votes
0
Found in
2018.1.9f1
Issue ID
1071494
Regression
No
Sprites reference both the original Sprite assets and Sprite Atlas resulting in increased memory usage
How to reproduce:
1. Play the attached "TestFor1071494.zip" project's SampleScene
2. In the Profiler window go to Memory view in Detailed mode
3. Click Take Sample: Editor
4. In the batch viewer go to Assets -> Texture2D
5. Notice the entries for both the Sprite Atlas and each individual Sprite asset
Expected result: Sprites only reference the Sprite Atlas
Actual result: Sprites reference the Sprite Atlas and the original Sprite assets
Reproducible with: 2017.2.3p3, 2017.4.9f1, 2018.1.9f1, 2018.2.5f1, 2018.3.0a9
Comments (5)
-
SplashFoxGames
May 23, 2019 19:25
anyone tried to reproduce it in 2019.2.a14 ? or 2019.2 betas
-
Kjaka
May 20, 2019 17:21
Having this issue in 2019.1.1f1
-
juannieto
Apr 16, 2019 22:56
Backport in progress, the fix will be available on 2018.3.14f1
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tcvpromo
Mar 13, 2019 13:42
And make backport to 2018.3 pls....
-
phulcyplayful
Mar 04, 2019 13:58
Any chance of this fix going in to 2017.4?
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Resolution Note (fix version 2018.3):
fixed in 2018.3.14f1, 2019.1.0a4