Search Issue Tracker
Fixed in 11.0.0
Votes
0
Found in [Package]
8.1.0
Issue ID
1273133
Regression
No
Sprites on a sorting layer are fully lit even when the only Light2D targets another sorting layer
Sprites on a sorting layer are fully lit even when the only Light2D targets another sorting layer
Repro Steps:
1. Open the Test scene.
2. Note how the square sprite (sorting layer: My Sorting Layer) is fully lit while the Global Light 2D is targeting the default sorting layer.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 11.0.0):
A fix for this issue is available on the Universal RP package 11.0.0 and above