Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X
Votes
0
Found in
2019.4
2019.4.32f1
2020.3
2021.2
Issue ID
1383944
Regression
No
SpriteAtlas sprite texture won't load if SpritePacker is disabled
Reproduction steps:
1. Open the attached project
2. Enter the Play Mode
3. Press 'Load' button in the Game View window
Expected result: Texture information is visible in the Console window
Actual result: Only sprite name is visible in the Console window
Reproducible with: 2019.4.33f1, 2020.3.23f1, 2021.2.0b14
Not reproducible with: 2021.2.0b15, 2021.2.5f1, 2022.1.0b1
Note:
Enabling Sprite Packer in the Project settings fixes the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b15
Resolution Note (fix version 2019.4):
Fixed in 2019.4.35f1