Search Issue Tracker

Fixed

Votes

1

Found in [Package]

2019.3.0f5

2019.3.0f6

2020.1

Issue ID

1215564

Regression

Yes

Sprite names are not updated in the Project window when renaming them in the Sprite Editor

Package: 2D Sprite

-

Steps to reproduce:
1. Open the attached project "case_1215564-Alien_Storm.zip"
2. In the Project window under Assets/Sprites/Lasers select and expand "beams.png"
3. In the Inspector window open Sprite Editor
4. Select any Sprite -> rename it -> Apply changes

Expected results: changed Sprite names are updated in the Project window
Actual results: renamed Sprites are not updated in the Project window

Reproduced with: Sprite 2D 1.0.0 (2019.3.0f5, 2019.3.0f6, 2020.1.0a21)
Not reproducible with: 2017.4.36f1, 2018.4.16f1, Sprite 2D 1.0.0 (2019.2.20f1, 2019.3.0f4)

Notes:
-Restarting Unity updates the changed names
-Creating a new Sprite in the Sprite Editor updates the names

  1. Resolution Note:

    Fixed in 2020.2.0a8, backported to 2019.3 and 2020.1

  2. Resolution Note:

    Fixed in 2019.3.14f1

  3. Resolution Note:

    Fixed in 2020.1.0b9

Comments (1)

  1. Anisoft

    Feb 19, 2020 14:16

    Yea I believe this is effecting sub assets in general as I'm getting the same issue with sub assets of the AssetImportContext and renaming

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.