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By Design
By Design in 6000.5.X
Votes
0
Found in
6000.3.9f1
6000.4.0b10
6000.5.0a7
Issue ID
UUM-135655
Regression
No
Sprite Atlas flips some Sprites horizontally when "Allow Rotation" is enabled
How to reproduce:
- Open the “TestingSpriteAtlas_6.3.9f1.zip“ project
- Select the “NewSpriteAtlas“ Sprite Atlas in the Project tab
- Observe the preview at the bottom of the Inspector
Actual results: Some sprites are flipped horizontally
Expected results: All sprites face the same direction
Reproducible in: 6000.2.0a7, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7
Not reproducible in: 6000.0.68f1, 6000.2.0a6
Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested
Note: In 6000.5.0a7, one of the sprites is flipped vertically instead of horizontally, and the others are fine
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Resolution Note:
https://docs.unity3d.com/Manual/sprite/atlas/sprite-atlas-reference.html
Allow Rotation Check this box to allow the Sprites to rotate when Unity packs them into the Sprite Atlas. This maximizes the density of Sprites in the combined Texture, and is enabled by default. Disable this option if the Sprite Atlas contains Canvas UI element Textures, as when Unity rotates the Textures in the Sprite Atlas during packing, it rotates their orientation in the Scene
as well.
Resolution Note (6000.5.X):
https://docs.unity3d.com/Manual/sprite/atlas/sprite-atlas-reference.html
Allow Rotation Check this box to allow the Sprites to rotate when Unity packs them into the Sprite Atlas. This maximizes the density of Sprites in the combined Texture, and is enabled by default. Disable this option if the Sprite Atlas contains Canvas UI element Textures, as when Unity rotates the Textures in the Sprite Atlas during packing, it rotates their orientation in the Scene
as well.