Search Issue Tracker
Fixed in 1.0.1
Votes
0
Found in [Package]
1.0.0
Issue ID
1384457
Regression
No
[Splines] Exception thrown while drawing a spline and rotating the scene view
1. Start drawing a spline in perspective view
2. While still in drawing mode, rotate the view from the navigation gizmo
3. Switch the view to Ortho
4. Try to continue drawing the spline
Result
Exception is thrown in the console
Quaternion To Matrix conversion failed because input Quaternion is invalid {-nan(ind), -nan(ind), -nan(ind), -nan(ind)} l=-nan(ind)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
See attached gif.
Note
Switching to ortho view makes the repro consistent but I've seen the problem staying in perspective as well.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 1.0.1):
Fix for an exception being sometimes thrown when drawing a spline and rotating the scene view.