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Fixed

Fixed in 2.6.X

Votes

1

Found in [Package]

2.6.1

Issue ID

SPLB-277

Regression

Yes

SplineAnimate.EvaluatePositionAndRotation error when instantiating a prefab with SplineAnimate component

Package: Splines

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Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Enter Play Mode
4. Press the spacebar key
5. Observe the Console window

Expected result: No errors are thrown in the Console window
Actual result: “transform.position assign attempt for 'SplineAnimateContainer' is not valid. Input position is { Infinity, Infinity, Infinity }.” error is thrown in the Console window

Reproducible with: 2.6.1 (2022.3.31f1, 6000.0.4f1)
Not reproducible with: 2.5.2 (2021.3.38f1, 2022.3.26f1, 6000.0.0b16), 2.6.0 (2022.3.31f1, 6000.0.4f1)

Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 2.6.X):

    Fixed a bug where instantiating a prefab with `SplineAnimate` parameter would throw messages in the console.

Comments (1)

  1. AlexWijnbeek

    Jul 22, 2024 13:43

    Is it possible to give an estimate of when this fix will be released? This is currently breaking our game.

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