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Fixed
Fixed in 2.6.X
Votes
1
Found in [Package]
2.6.1
Issue ID
SPLB-277
Regression
Yes
SplineAnimate.EvaluatePositionAndRotation error when instantiating a prefab with SplineAnimate component
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Enter Play Mode
4. Press the spacebar key
5. Observe the Console window
Expected result: No errors are thrown in the Console window
Actual result: “transform.position assign attempt for 'SplineAnimateContainer' is not valid. Input position is { Infinity, Infinity, Infinity }.” error is thrown in the Console window
Reproducible with: 2.6.1 (2022.3.31f1, 6000.0.4f1)
Not reproducible with: 2.5.2 (2021.3.38f1, 2022.3.26f1, 6000.0.0b16), 2.6.0 (2022.3.31f1, 6000.0.4f1)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Comments (1)
-
AlexWijnbeek
Jul 22, 2024 13:43
Is it possible to give an estimate of when this fix will be released? This is currently breaking our game.
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Resolution Note (fix version 2.6.X):
Fixed a bug where instantiating a prefab with `SplineAnimate` parameter would throw messages in the console.