Search Issue Tracker
Fixed
Fixed in 2.1.0
Votes
0
Found in [Package]
2.1.0
Issue ID
SPLB-95
Regression
No
Spline Loft Behavior does not generate correct normals for geometry
LoftRoad generates normals that onluy face up. In the Loft function, normals are assigned Vector3.up instead of the up vector from the spline.
Change it to:
m_Positions.Add(pos - (tangent * w));
m_Positions.Add(pos + (tangent * w));
m_Normals.Add(up);
m_Normals.Add(up);
m_Textures.Add(new Vector2(0f, t * m_TextureScale));
m_Textures.Add(new Vector2(1f, t * m_TextureScale));
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
Add comment