Search Issue Tracker
Not Reproducible
Votes
3
Found in
4.5.1p3
Issue ID
616289
Regression
Yes
Some of the transparent shaded surfaces are completely black on device
Reproduced on:
Google Nexus 5 with Android 4.4.4
Reproduced with:
Unity Version 4.5.1f3 (73cd57f80e3e)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
SeelOfQuality
Jul 07, 2014 02:13
Also seems to occur on iOS on the device only. I replicated the issue in this thread using the exact same shader:-
http://forum.unity3d.com/threads/shader-rendering-in-4-3-not-4-5.249831/
Other reports:-
http://forum.unity3d.com/threads/colorbuffer-alpha-channel-doesnt-work-on-android-devices.253233/