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Won't Fix
Won't Fix in 6000.4.X
Votes
0
Found in
6000.0.61f1
6000.2.10f1
6000.3.0b8
6000.4.0a3
Issue ID
UUM-125365
Regression
No
Small scale (1px) UI Canvas elements change size/thickness or disappear completely when resolution is changed in Game view or builds are run on different resolution devices
Reproduction steps:
1. Open the attached “IN-122683.zip” project
2. Open the “SampleScene”
3. Open the Game view window
4. Slowly resize the Game view window (by dragging the edges)
5. Observe the UI images while resizing
Expected result: UI images maintain their intended size and visibility, scaling correctly according to the canvas/screen settings
Actual result: UI images change thickness, become distorted, or disappear completely as the Game view size is modified
Reproducible with: 2023.1.0b1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3
Reproducible on: Windows 11
Not reproducible on: no other environments tested
Notes:
- The issue can also be observed by just changing the resolution settings in the Game view
- Also reproduces on builds, different devices with different resolutions provide different rendering results
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Resolution Note:
This is a side effect of the downscaling a large render surface over smaller area. The thin geometries gets render between two rows/columns of pixels. There is not inherent antialiasing with the UGUI Images.
Resolution Note (6000.4.X):
This is a side effect of the downscaling a large render surface over smaller area. The thin geometries gets render between two rows/columns of pixels. There is not inherent antialiasing with the UGUI Images.