Search Issue Tracker
Fixed in 2017.1.0f3
Fixed in 5.6.X
Votes
0
Found in
5.6.0f3
Issue ID
899508
Regression
Yes
SkinnedMeshRenderer stays invisible when dragged offscreen then back onscreen by the physics object it's jointed to
Steps to reproduce:
1. Open attached project
2. Open "testScene"
3. Play the scene
4. Press space
-The objects with skinned mesh renderer disappear
Expected result: The skinned mesh renderer should not disappear when it goes offscreen (GIF attached)
Reproducible in: 5.6.0f3, 5.6.0b11, 5.6.0b10, 5.6.0b9, 5.6.0b7, 5.6.0b5
Not reproducible in: 5.5.3f1, 5.6.0a1, 5.6.01b, 5.6.0b4,
Regression since: 5.6.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is pushed outside of the text box when creating a new Colors library in the Color Picker and entering the long string
- Shader Graph template list misaligns and becomes invisible while scrolling
- "Sort By..." icon is not visible in the "Create new Shader Graph Asset" window in the Light Editor theme
- "Unity SDF" font Asset from TMP Extras is pink
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
Add comment