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Fixed in 4.5.X
Votes
6
Found in
4.3.1f1
Issue ID
579134
Regression
No
SkinnedMeshRenderer starts flickering after resuming an app
To reproduce:
1. Open the attached project
2. Build and run on iPhone4 with iOS 7.0.4
3. Press home button
4. Click on an app icon again
5. Wait for a couple of seconds
6. Repeat 3-5 steps until the mesh renderer starts flickering.
Comments (19)
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TandT
Apr 12, 2015 23:36
I just found out that i have nearly the same issue with unity 5 right now
skullthug
Apr 24, 2014 23:11
Alright. I can verify this issue is fixed for my project in Unity 4.5
skullthug
Apr 14, 2014 18:55
I can verify I'm also still seeing this issue occurring with 4.3.4f1 on my Handy Art Tool app. It's now put me in a very hard place that makes it difficult to update the app anymore.
skullthug
Apr 14, 2014 18:48
Why is this issue closed? I'm still seeing it occurring in latest Unity. I can't update my app anymore because of this!
sunxdc15
Mar 25, 2014 03:37
I'm also seeing this issue with Unity 4.3.4f on iPhone 4 and iPad Air, iPhone4s. Please fix it as soon as possible!!!!! it' s very serious bug!
AcidArrow
Mar 11, 2014 23:04
I'm seeing this marked as "fixed", I don't know when that happened, but it still happens using Unity3d 4.3.4f1 on an iPhone 4 running iOS 7.1
AlvarPernroth
Mar 11, 2014 13:40
I have this problem on my iPhone 4S and iPad mini retina with Unity 4.3.4f1.
xuanyusong
Mar 10, 2014 05:11
I also have this problem with unity 4.3.1f on iPhone4 IOS 7.0.5
Aurigan
Mar 07, 2014 19:18
Still a problem for us in latest Unity versions, have emailed Unity support.
Batigol
Mar 04, 2014 10:10
I got this problem with Unity 4.3, iOS 7 on iPAD4