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Under Consideration for 6000.2.X
Votes
0
Found in
2022.3.63f1
6000.0.50f1
6000.1.5f1
6000.2.0b4
Issue ID
UUM-108515
Regression
No
Silent crash when multiple child GameObject Colliders are triggered while attached to a Parent GameObject with Transform Scale set as (0; 0; 0)
How to reproduce:
1. Open the attached “IN-101245.zip” project
2. Open the “SampleScene”
3. Ensure the Transform Scale values of the “oof” GameObject are set to (0, 0, 0)
4. Enter Play Mode
5. Observe the crash
Reproducible in: 2022.1.0a1, 2022.3.63f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4
Reproducible on: Windows 11, macOS 15.4.1 (M2)
Not reproducible on: No other environments tested
Notes:
- The crash does not happen if all Colliders are disabled
- Each child “Cube” GameObject has two BoxCollider components attached
- Disabling one of the two BoxColliders for each “Cube” freezes the Editor for a few seconds instead of crashing
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