Search Issue Tracker
Not Reproducible
Votes
1
Found in
2017.3.0b9
Issue ID
974163
Regression
No
[Shuriken] Some serialized properties do not update correctly
Becomes evident in the https://ono.unity3d.com/unity/unity/pull-request/57318/_/se/trunk/particle-fixes PR.
Enums and curves need to be changed and the inspector refreshed (i.e. clicking away and back on) to register the value change.
Repro steps:
1. In the abovementioned PR, drag a particle system prefab instance in the scene
2. Change Simulation Space to a different value
3. Observe how the font did not get bold
4. Click away and back onto the particle system
5. Observe how the text is bold now
Note:
- Even though the issue is apparent in the above-mentioned PR, the underlying cause is unrelated and is not a regression
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment