Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2018.4
2020.2.0b6
2021.1
Issue ID
1283939
Regression
No
[Shuriken] EmitParams getting overwritten with empty values when using .Emit in EditMode
Reproduction steps:
1. Open attached project "Emit_Bug"
2. Play the Particle System on GameObject in New Scene (In Editor mode)
3. Restart the Particle System
Expected result: EmitParams Properties get overwritten only when given a value as stated in Documentation
Actual result: EmitParams Properties get overwritten with empty values when no values are assigned
Reproducible with: 2018.4.28f1, 2019.4.13f1, 2020.1.10f1, 2020.2.0b8, 2021.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Resolution Note (fix version 2021.1):
Fixed in version: 2021.1.0a8