Search Issue Tracker
Fixed
Votes
0
Found in
2022.3.15f1
2023.2.4f1
2023.3.0a18
Issue ID
UUM-58349
Regression
No
Shortcuts inconsistently trigger when they have a conflict with the same Command
How to reproduce:
1. Open the “MultiShortcutIssue“ project
2. Open the Shortcuts window (Edit > Shortcuts)
3. In the “Category” section select “Scene View”
4. In the "Command" column locate the "Example" row
5. Double-click the row then press Ctrl and the right-mouse button
6. Make sure that there are 2 of the same shortcuts
7. In the "Command" column locate the "Show Selection Piercing Menu" row
8. Right-click on the row and select "Remove Shortcut"
9. Close the Shortcuts window then open the Scene view window
10. In Scene view trigger the shortcut by pressing Ctrl and the right-mouse button multiple times
Expected result: Shortcut is triggered every time Ctrl and the right-mouse button is pressed
Actual result: Shortcut is triggered inconsistently
Reproduced with: 2022.3.15f1, 2023.2.4f1, 2023.3.0a18
Could not test with: 2021.3.33f1 (Cannot bind mouse buttons and cannot have multiple bindings)
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes:
1. If the shortcut is changed to one that didn’t previously have a conflict, the shortcut will trigger consistently
2. The issue might take more than 10 attempts to reproduce
3. The shortcut triggers a log to the Console - “Shortcut ran.”
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Fixed by another internal issue: UUM-56740: Mouse bindings appear twice when rebinding shortcut entries in the Shortcut Window.