Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
3.5.6f4
Issue ID
492850
Regression
No
Shaking GUI.BeginScrollView area if viewRect < position and alwaysShowVertical = true
To reproduce:
1. Open project Unity355Test
2. Open TestScene
3. Attach MyUI script to an object
4. Run
or Drop this GUI into a scene to reproduce:
public class MyUI : MonoBehaviour {
public Vector2 scrollPosition = Vector2.zero;
void OnGUI() {
scrollPosition = GUI.BeginScrollView(
new Rect(0, 0, 200, 400),
scrollPosition,
new Rect(0, 0, 200, 300),
false,
true);
GUI.Button(new Rect(0, 0, 100, 20), "Top-left");
GUI.Button(new Rect(120, 0, 100, 20), "Top-right");
GUI.Button(new Rect(0, 180, 100, 20), "Bottom-left");
GUI.Button(new Rect(120, 180, 100, 20), "Bottom-right");
GUI.EndScrollView();
}
}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment