Search Issue Tracker

Active

Under Consideration for 6000.6.X

Votes

0

Found in

6000.0.71f1

6000.3.12f1

6000.4.1f1

6000.5.0b1

6000.6.0a1

Issue ID

UUM-138159

Regression

No

Shadow not rendering from some angles when using a specific fbx file

Lighting

-

How to reproduce:
1. Open the attached project “IN-137620”
2. Open the “SampleScene”
3. In the Scene view go to the orange roof
4. Observe the shadows underneath from different angles

Actual results: The shadow from the roof is not rendering in some places
Expected result: The shadow from the roof is rendered correctly and can be seen from all angles

Reproducible with: 2023.1.0a14, 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Notes:
- Changing settings (quality, graphics, lighting and shadow settings like rotation, cascades, max distance, etc.) doesn’t fix the problem completely it just makes it less or more noticeable
- The bug doesn’t reproduce if a primitive GameObject (ex. Cube, Sphere) is used

Comments (1)

  1. DevDunk

    Mar 26, 2026 17:58

    I'm the reporter of the bug. The workaround is to reset the transform and rotate the main Light with 'simpler' values.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.