Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.0b2
Issue ID
926831
Regression
No
"Shadow map cache entry with NULL shadowmap?" is spammed in console if Built-in Shader Settings is set incorrectly
Reproduction steps:
1. Open project attached.
2. Open scene "Shop Interiors".
3. Focus scene window and inspect console.
Expected result: Everything will work fine, no unexpected errors.
Actual result: "Shadow map cache entry with NULL shadowmap?" is spammed in console.
Reproduced on: 5.6.0f3, 5.6.2p2, 2017.1.0f2, 2017.1.0b2.
-
DrunkenMastah
Mar 27, 2023 08:04
Same error in 2022.2.12f1 :/ yep wont fix is nice.
-
dizzy2003
Jan 22, 2020 01:24
work around doesnt work. auto gen is off.
-
LaireonGames
Aug 19, 2019 15:03
What is the workaround for this? I just reproduced in 2019.2.1
-
rm_ts
Jun 03, 2018 07:16
sorryćI got it all wrong.
-
rm_ts
Jun 03, 2018 06:54
window->lighting->Setting->Realtime Lighting->Auto Generate ON!
default: OFF
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note:
We are currently focussing on LWRP and HDRP for shadow improvements. Since this has a workaround the effort is probably better spent elsewhere. We will of course reconsider if there is a big user ask for a fix for this.