Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
2017.2.0b4
Issue ID
933203
Regression
Yes
[shaders](Regression) #pragma target 4.0, 4.6, 5.0 not working on some Androids
Step:
1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines.
2. Build to Android phone or use the apks in the project
Expected Result: All spheres look the same (textured surface shader sphere) and are not pink
Actual Result: The target 4.0, 4.6 and 5.0 ones are pink. Others are correctly renderered.
Please see the picture in comment.
Note: The supported shader model on testing Android device is 50
Reproducible with: 2017.2.0a4, 2017.2.0b1, 2017.2.0b2, 2017.2.0b3, 2017.2.0b4
Not reproducible with: 2017.2.0a3, 2017.2.0a1, 5.6.2p1
Device: Samsung Galaxy S7, Nexus 6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment