Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.0.8f1
Issue ID
UUM-74453
Regression
No
Shaders popup stays on the screen when it should be closed
Steps to reproduce:
- Create a project with 6000.0.8f1;
- In the "Hierarchy" window make a right mouse click and select UI;
- Select "Text - TextmeshPro"
- Click" Import TPM Essentials;
- Go to the "Inspector" tab;
- Scroll to the "Material" section, which should be below the "Extra Settings";
- Find the "Shaders" dropdown and click on it, and its list will be opened;
- Try to scroll.
Actual results: The "Shaders" popup stays opened. Video is added in the "Attachments" section.
Expected results: The "Shaders" popup should be closed.
Reproducible with versions: 2022.3.26f1, 6000.0.8f1.
Not reproducible with versions: -
Can’t test with versions: -
Tested on (OS): MacOS, Sonoma 14.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows
- "Add new query block" (+) button has no highlight when navigated with the keyboard
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
Resolution Note:
Only high user pain bugs will be addressed. This does not affect user workflow.