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Fixed in 10.0.0

Votes

0

Found in [Package]

ShaderGraph Version 7.1.8

Issue ID

1219169

Regression

No

[ShaderGraph package] Flipbook node skips/displays a wrong texture during certain frames when 5x5 texture is used

Package: Shader Graph

-

How to reproduce:
1. Open the attached FlipBook.7z project
2. Open the Sample Scene and enter the Play mode
3. Inspect the Quads in the Game view

Expected: 5x5 texture go in the correct order from 1 to 25 as 8x8 texture does

Actual: 5x5 texture skips/displays a wrong texture during certain frames

Reproducible with: 2019.3.0f6, 2020.1.0a23

Reproducible with: macOS and Windows

Notes:
- Could not test earlier versions because of the thrown errors
- Both textures are using the same shader and frame layout from left to right, top to bottom

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