Search Issue Tracker
Fixed in 10.0.X
Votes
0
Found in [Package]
7.1.1
Issue ID
1233592
Regression
No
[ShaderGraph] Main Preview window doesn't scale with Shader preview to its onscreen size until you scroll in/out
Reproduction steps:
1. Import the provided custom package "New.unitypackage"
2. In the Project window under "Shaders/Breathing" open "breathingGuide01" in Shader Graph
3. Maximize the Shader Graph window and scale the Main Preview
Expected result: Shader Preview scales with the Main Preview window
Actual result: Shader Preview doesn't scale with the Main Preview window and becomes blurry
Reproduces on: Shader Graph 7.1.1 (2019.3.0b5), Shader Graph 7.3.1 (2019.3.9f1), Shader Graph 8.0.1 (2020.1.0b5, 2020.2.0a7)
Could not test on 2018.4.20f1 and 2019.3.0b4 (Shader Graph 7.0.1) due to imported Shader Graph console errors
Could not test on 2017.4.39f1 (No package)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment