Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.3.X
Votes
0
Found in
2020.2.0a11
Issue ID
1249114
Regression
Yes
[Shadergraph] Creating a recursive subgraph crashes unity and makes project unopenable
Reproduces on master (7421e9d5b3)
Reproduces in 8.1.0
Repro steps:
1. Create 3 subgraphs, A B and C
2. Drag B into A and connect it, save
3. Drag C into B and connect it, save
4. Open A and save as over C (alternatively, open A, right click the subgraph node and "convert to subgraph" then save over C)
Expected result: it is disallowed or simply creates an invalid subgraph with no other problems
Actual result: unity closes with no crash log and no option to report crash. Fails to open project afterwards, again with no crash log.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file
Add comment