Search Issue Tracker

Fixed

Fixed in 6000.0.22f1

Votes

0

Found in

6000.0.20f1

Issue ID

UUM-81533

Regression

No

Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template

--

-

*Steps to reproduce:*
1. Create project using 2D Platrformer Microgame Template
2. Build the project and observe the Console window once the build finished

*Actual results:* Shader warnings: 
{code:java}
Shader warning in 'Universal Render Pipeline/2D/Sprite-Unlit-Default': use of potentially uninitialized variable (UnitySkinSprite) at (17)/Library/PackageCache/com.unity.render-pipelines.universal/Shaders/2D/Include/Core2D.hlsl(35) (on vulkan)
Compiling Subshader: 0, Pass: , Vertex program with SKINNED_SPRITE
Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_FULL_HDR UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS
Disabled keywords: DEBUG_DISPLAY SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_UNIFIED_SHADER_PRECISION_MODEL UNITY_VIRTUAL_TEXTURING
{code}
are thrown in the Console window after building the project
*Expected results:* no shader warnings are thrown in the Console window after building the project

*Reproducible with versions:* 6000.0.20f1

*Tested on (OS):* Ubuntu 20.04, macOS Sonoma 14.5 (Intel)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.