Search Issue Tracker
Fixed in 2023.3.0a1
Fixed in 2023.2.X
Votes
0
Found in
2023.2.0a23
Issue ID
UUM-41579
Regression
Yes
Shader warnings in 'lightlistbuild' are thrown after creating 3D Sample Scene (HDRP)
{}Reproduction steps{}:
- Create a new template project "3D Sample Scene (HDRP)"
{}Expected result{}: No errors or warnings are thrown
{}Actual result{}: The following warnings are thrown: "Shader warning in 'lightlistbuild': loop only executes for 1 iteration(s), forcing loop to unroll at kernel TileLightListGen at lightlistbuild.compute(438) (on vulkan)"
{}Platform tested{}: Rocky 8.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2023.3.0a1):
Fixed by another internal issue: UUM-42737: HDRP shader compilation warning on Fine light tile pruning compute shader
Resolution Note (fix version 2023.2):
Fixed by another internal issue: UUM-42737: HDRP shader compilation warning on Fine light tile pruning compute shader