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Won't Fix

Won't Fix in 2023.1.X

Votes

0

Found in

2023.1.0a11

Issue ID

UUM-14799

Regression

No

Shader Graph doesn't produce correctly coloured material when using "Raytracing Quality" Node

-

How to Reproduce:
1. Open the attached user project
2. Open “New Shader Graph“ Shader Graph (Assets/New Shader Graph)
3. Inspect the “Shader Graphs_New Shader Graph“ material (Assets/Shader Graphs_New Shader Graph.mat)

Expected result: The “Shader Graphs_New Shader Graph“ material is green
Actual result: The “Shader Graphs_New Shader Graph“ material is red

Reproducible with: 13.1.8 (2022.1.13f1), 14.0.3 (2022.2.0b5), 15.0.0 (2023.1.0a6)
Can’t test with: 10.10.0 (2020.3.38f1), 12.1.7 (2021.3.8f1) (“Raytracing Quality” Node is black)

Reproducible on: macOS (12.5)

  1. Resolution Note:

    The issue is due to a regression in the shadergraph package that is already fixed
    Unfortunately we cannot fix shadergraphs that were created with the broken package, so we suggest deleting and recreating the graph to fix the issue

  2. Resolution Note (2023.1.X):

    Deleting the Raytracing quality keyword and adding it again in the blackboard of the shadergraph will solve the issue

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