Search Issue Tracker
Won't Fix
Won't Fix in 6000.6.X
Votes
0
Found in
6000.0.71f1
6000.3.11f1
6000.4.0f1
6000.5.0a9
6000.6.0a1
Issue ID
UUM-137059
Regression
No
"Shader error in 'Shader Graphs/Master': invalid subscript 'texCoord6' at /(243) (on d3d11)" error thrown when UV2-UV7 is connected to Base Color In Fullscreen Shader Graph
Steps to reproduce:
- Create a new project using Universal 3D template
- In Project Window, right-click > Create > Shader Graph > URP > Fullscreen Shader Graph
- In the Shader Graph window, right-click > Create Node > UV
- Connect the UV node to Base Color
- In the UV node, change the Channel to anything from UV2 to UV7
- Save and observe the Console
Actual results: "Shader error in 'Shader Graphs/Master': invalid subscript 'texCoord2' at /(243) (on d3d11)" and "[Worker0] Shader error in 'Shader Graphs/New Shader Graph'" errors
Expected results: No errors
Reproducible with versions: 6000.0.71f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9
Tested on (OS): Windows 11
Notes:
- The error is also thrown even after the created Shader Graph is deleted and a new one with no nodes is created
- Does not repro with UV0 and UV1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
Resolution Note:
Thank you for reporting a bug to Unity.
Fullscreen doesn't support
Resolution Note (6000.6.X):
Thank you for reporting a bug to Unity.
Fullscreen doesn't support