Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.4.1f1
Issue ID
1029376
Regression
No
Shader error causes build failure when building for the first time
How to reproduce:
1. Open the "Shader repro.zip" project
2. Build the project, it should fail. If the build succeeds, close the project and open it again.
3. Build the project, it succeeds
Actual result: Build fails with shader errors until you move the shaders folder somewhere and back to original location.
Expected result: Build should succeed for the first time.
Reproducible with: 2017.2.3f1, 2017.4.1f2, 2018.1.0f2, 2018.2.0b1.
Not Reproducbile with: 2017.4.3f1, 2018.2.0b4. 2018.2.0b2.
Note:
The user said deleting Library folder fixes the problem temporarily, but for me, it didn't solve the problem. (2017.4.1f1)
In 2017.4.1f1, the build fails until changing the location of the uRaymarching folder and placing it back.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script
- Overlays are focused when using the "Frame Selected in Window under Cursor" Shortcut just after Editing Overlay Fields
- Changes to Splash Screen in inactive Build Profile are not displayed in the Build Profile Splash Screen Preview
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager
Add comment