Search Issue Tracker
By Design
Votes
0
Found in
5.3.4f1
Issue ID
793932
Regression
No
Shader doesn't receive shadows from sprites
Reproduction steps:
In the attached project, player ("Seven") sprites do not receive shadows. Seems as if they used to receive shadows at some point, but not anymore (though I don't see how, Unity has never supported receiving shadows on semitransparent objects)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment