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Third Party Issue
Third Party Issue in 6000.4.X
Votes
0
Found in
6000.3.0a6
6000.4.0a1
Issue ID
UUM-115244
Regression
No
Shader Compiler IPC Exception thrown when Shader Dependency is not found
Steps to reproduce:
- Open any HDRP Project with Shader Graph Installed
- Import the attached Unity Asset Package
- Open Shader "CNM Hex Height"
- Observe logs
Actual results:
{}Errors "Shader Compiler IPC Exception: Terminating shader compiler process{}{}"{}
Shader compiler: Compile Terrain/CNM Hex Height - GBuffer, Fragment Program: Internal error communicating with the shader compiler process. Please report a bug including this shader and the editor log. Error code 0x80000004 (Not connected).
[Worker4] Shader Compiler IPC Exception: Terminating shader compiler process
[Worker4] Shader compiler: Compile Terrain/CNM Hex Height - GBuffer, Fragment Program: Internal error communicating with the shader compiler process. Please report a bug including this shader and the editor log. Error code 0x80000004 (Not connected).
{}[Worker4] Shader error in 'Terrain/CNM Hex Height': Internal error communicating with the shader compiler process. Please report a bug including this shader and the editor log. Error code 0x80000004 (Not connected).{}{}{}
Reproducible with versions: 6000.3.0a6
Can’t test with versions: 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.2f1 (No Terrain Shader Graph)
Tested on (OS): Windows 11
Comments (1)
-
Antony-Blackett
Jan 30, 2026 03:15
How do we solve this bug? Is there a way to update Microsoft's FXC compiler?
Occurs in Unity version 6000.3.1f
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Resolution Note:
The crash happens in Microsoft's FXC compiler.
Resolution Note (6000.4.X):
The crash happens in Microsoft's FXC compiler.