Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.0.0
Issue ID
ECSB-308
Regression
No
SGICE002 error is thrown when prefixing "SystemAPI" with "Unity.Entities" namespace
Reproduction steps:
1. Open the attached "IN-40299.zip" project
2. Observe the Console
Expected result: No errors are thrown
Actual result: SGICE002 error is thrown
Reproducible with: 1.0.0-pre.65 (2022.2.19f1, 2023.1.0b16, 2023.2.0a14)
Could not test with: 2020.3.48f1, 2021.3.25f1, 0.17.0-preview.42 (2022.2.19f1, 2023.1.0b16, 2023.2.0a14) (due to compilation errors)
Reproducible on: Windows 10
Notes:
- Full error is in the internal notes
- The error shows the wrong file which causes the problem in version 1.0.0-pre.65 (it shows "TestBehavior.cs" instead of "TestSystem.cs")
Workaround:
1. Open the "Assets/Scripts/TestSystem.cs" script
2. Delete the "Unity.Entities" prefix next to "SystemAPI" in line 13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note:
Decided not to merge my bug fix PR (https://github.cds.internal.unity3d.com/unity/dots/pull/10909) into `dots-1.0/staging`, since that branch is closed except for merging critical blockers (see Jonathan Mankin's clarification on Slack: https://unity.slack.com/archives/C0263NX8RLP/p1697727242996169?thread_ts=1697708281.800299&cid=C0263NX8RLP).
The bug is not reproducible in Entities 1.1.