Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.5f1
Issue ID
810565
Regression
No
SetActive inside OnDestroy crashes at Unity::GameObject::IsActive
Steps to reproduce:
1. Open attached project
2. Open scene "test"
3. Run it
4. In game view's top-left corner click "Destroy"
5. Exit play mode
- Unity crashes
Note: Sometimes whole system/machine freezes
Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.5p6, 5.4.0b24, 5.5.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment