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Not Reproducible
Votes
0
Found in
5.0.0b11
Issue ID
645041
Regression
Yes
SerializedObject target has been destroyed error when building Webplayer with Iterative lightmapping
- Open AngryBots and set Lightmapping mode to Iterative
- Wait for the bake to finish, then build and run Webplayer
Following error gets printed 24 times in the Console:
SerializedObject target has been destroyed.
UnityEditor.SerializedObject:ApplyModifiedProperties()
UnityEditor.FogEditor:OnInspectorGUI() (at C:\buildslave\unity\build\Editor\Mono\SettingsWindow\FogEditor.cs:64)
UnityEditor.LightmappingWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\SceneModeWindows\LightmappingWindow.cs:295)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244)
UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237)
UnityEditor.DockArea:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:681)
[C:/buildslave/unity/build/Editor/Src/Utility/SerializedProperty.cpp line 111]
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
This is a regression from one of the previous Unity 5 beta builds
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