Search Issue Tracker

Won't Fix

Votes

0

Found in

2022.2.0b9

2023.1.0a15

2023.2.0a1

2023.3.0a3

Issue ID

UUM-16323

Regression

Yes

Selecting shader in Output Mesh brings to previous assigned shader location in Project window

-

How to reproduce:
# Open the attached package
# Open MeshOutput.vfx
# In Shader object picker assign any of the shader a, b,c or d
# chosen shader got asssigned
# Open object shader search window again

Expected result: Window open and project window is locked for a few frames in order no to bring to shader location

Actual result: whenever shader search window is opened it brings to that shader location in project broswer

Not reproducible with 2021.3.11f1

  1. Resolution Note:

    I cannot reproduce, I checked on version 2023.3.0a11 and 2023.2.0b15

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.