Search Issue Tracker
Not Reproducible
Votes
0
Found in
3.0.0b6
Issue ID
374182
Regression
No
Selecting multiple objects is not undone by clicking on originaly selected object.
To reproduce;
1. Create a new project
2. Add a cube to the scene
3. Add a sphere to the scene
4. Select the cube
5. Press shift and select the sphere
- both objects are now selected/highlighted
6. Click on the cube in the Hierarchy
- both objects remain selected/highlighted
7. Click on the Sphere in the Hierarchy
- only the sphere is selected/highlighted and the cube is now deselected
You can only remove the highlight from the pair of selected items by clicking on the one most recently selected. Clicking on the original selection does not remove the selection from the other object, and I would expect it to.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment