Search Issue Tracker
By Design
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.2
2021.2.0a15
Issue ID
1332489
Regression
No
Select Mesh window remains open in the particle system even when performing the undo action
Select Mesh window remains open in the particle system even when performing the undo action.
In the particle system, under the Renderer parameter, for Mesh Renderer Mode, “Select Mesh Window” remains open even after performing undo operation. Similarly, other dropdown select windows for particle system also remain open like
Select Texture 2D for shape parameter,
Select Particle system window for Sub Emitters parameter,
Select Light window for Light parameter,
Steps to repro:
1. Create a New Project.
2. Hierarchy > Effects > Particle system.
3. Particle System > Inspector > Renderer > Renderer Mode > Mesh
4. Meshes > Open Select Mesh window
5.Edit > Undo Selection Change
6.Observe the Select Mesh window remain open
Actual result:
Select Mesh window remain open even after performing undo operation.
Expected result:
Select Mesh window should close as soon as undo operation is performed.
Reproducible in:
2021.2.0a15, 2021.1.6f1, 2020.3.7f1, 2019.4.25f1, 2018.4.34f1
Environment:
Occurring on Mac 11.2.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
Resolution Note:
This is the standard behaviour for any Object Selection window.
You may want to select through different items and then undo all whilst the window is open.
So closing it when an Undo event is sent would be a regression for other functionality.