Search Issue Tracker
Fixed
Fixed in 6000.3.0f1, 6000.4.0b1, 6000.5.0a2
Votes
0
Found in
6000.2.11f1
6000.3.0b9
6000.4.0a4
6000.5.0a1
Issue ID
UUM-125881
Regression
Yes
Search window "Find objects that refers to asset" shows unclear message when no results are found
Reproduction steps:
1. Create a new project
2. Open Search window (Window > Search)
3. Select “Find objects that refers to asset” Search
4. Select any asset in the ref field (e.g. SampleScene)
5. Observe search result message
Actual result: “No results found for ref=GobalObjectId_V1-1-99c9720ab356a0642a771bea13969a05-102900000-0.” is displayed
Expected result: “No results found for ref="Assets/Scenes/SampleScene.unity”.” is displayed
Reproducible with: 6000.1.0a9 (0115cb901a32), 6000.2.11f1, 6000.3.0b9, 6000.4.0a4
Not reproducible with: 2022.3.68f1, 6000.0.62f1, 6000.1.0a8
Reproduced on: Ubuntu 24.04, macOS Sequoia 15.4 (M4)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
Add comment