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Fixed in 2021.3.22f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0b10, 2023.2.X
Votes
54
Found in
2021.3.17f1
2022.2.4f1
2023.1.0b1
Issue ID
UUM-25814
Regression
No
SDF Baking causes memory to be allocated that isn't deallocated when in Play Mode and in Builds
How to reproduce:
1. Open the user attached "SDF Bake Bug.zip" project
2. Enter Play Mode
3. Open the Activity Monitor
4. Open the "Memory" tab
Expected result: Memory usage does not continue to rise endlessly
Actual result: Memory usage grows
Reproducible with: 2021.3.17f1, 2022.2.4f1, 2023.1.0b1
Can’t test with: 2020.3.44f1 (“The type or namespace name 'SDF' does not exist in the namespace 'UnityEngine.VFX'“ error in the Console)
Reproduced on: macOS 13.0.1 (Intel)
Note: Issue is reproducible in builds
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