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Won't Fix
Won't Fix in 2023.1.X
Votes
0
Found in
2020.3.42f1
2021.3.14f1
2022.1.23f1
2022.2.0b16
2023.1.0a19
Issue ID
UUM-20542
Regression
No
Scrollview height changes when expanding Foldout elements
Reproduction steps:
- Open the attached project “ScrollViewBug”
- Open the Scene “Assets/Scenes/SampleScene”
- Enter the Play Mode
- Expand the Foldouts
Expected result: The size of the ScrollView stays the same
Actual result: The ScrollView expands in size while pushing other elements out of the game view
Reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a19
Reproducible on: Windows 11
Note: The workaround is to change ScrollView size from “auto” to “fixed size”
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Resolution Note:
Hi! The reason that the ScrollView height changes is because it has flex-grow set to 1, while the other roots have a flex-grow set to 0 and a flex-shrink set to 1. This will make the ScrollView try to take as much of the available space as possible.
To fix this, you can set the flex-shrink of the two other roots to 0.
Resolution Note (2023.1.X):
Hi! The reason that the ScrollView height changes is because it has flex-grow set to 1, while the other roots have a flex-grow set to 0 and a flex-shrink set to 1. This will make the ScrollView try to take as much of the available space as possible.
To fix this, you can set the flex-shrink of the two other roots to 0.