Search Issue Tracker
Duplicate
Votes
0
Found in
5.2.1p2
Issue ID
736804
Regression
No
Scroll rect scaled to very small value and set to elastic movement type constantly updates its content positions
To reproduce:
1.Create new project, import and open attached "case_736804-scroll_rect_bug.unity" scene.
2.Play scene, select Canvas > ScrollView > Viewport > Image object, notice constant change of rect transform position parameters.
3.Select Canvas > ScrollView object, in Scroll rect component change movement type from elastic to any other.
4.Notice that Image object position doesn't change anymore.
Additional notes:
This might be caused by floating point precision issue as this only happens if Scroll rect object scale is set to <= 0.004.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment