Search Issue Tracker

Fixed

Fixed in 1.2.X, 1.3.X - Entities, 7000.0.0a1

Votes

2

Found in [Package]

1.2.1 - Entities

1.3.X - Entities

7000.0.0a1

Issue ID

ECSB-1105

Regression

Yes

Scripts have poor compilation times when using Entities versions 1.2.0 and higher

Package: Entity Component System (ECS)

-

How to reproduce:
1. Open the attached “IN-75966” project
2. Open the “ApplicationTools“ script from the Project window (Assets/Game/Scripts/Tools/ApplicationTools.cs)
3. Add an empty line and save the script (CTRL + S)
4. Close the script editor and take note of the compilation time
5. Open the package manifest (IN-75966_MP-ECS/Packages/manifest.json)
6. Change “com.unity.entities.graphics” and “com.unity.physics“ to version “1.2.1” and save the file (CTRL + S)
7. Repeat steps 2 through 4

Expected result: The compilation time stays approximately the same before and after changing the package versions
Actual result: The compilation time increases significantly after upgrading the package versions (27 seconds to 210 seconds)

Reproducible in: 1.2.0 (2023.3.30f1, 6000.0.4f1), 1.2.1 (2022.3.30f1, 6000.0.4f1)
Not reproducible in: 1.2.0-pre.12 (2023.3.30f1)
Could not test with: 2021.3.39f1 (Entities not supported)

Reproducible on: Windows 11
Not reproducible on: No other environments tested

  1. Resolution Note (fix version 1.3.X - Entities):

    This will be addressed in the next 1.3 release.

  2. Resolution Note (fix version 1.2.X):

    This will be fixed in an upcoming 1.2 release.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.