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Fixed
Fixed in 6000.2.X, 6000.3.4f1, 6000.4.0b4, 6000.5.0a5
Votes
0
Found in
6000.2.10f1
Issue ID
UUM-130498
Regression
No
Screen Space Reflections does not read the water surface smoothness correctly
Reproduction steps:
1.
2.
3.
Actual result: The reflections fade identically for both near and far objects, regardless of the water surface smoothness values
Expected result: The reflections on the water surface are faded-out for distant objects
Reproducible with: 6000.2.10f1
Reproducible environments: Windows 11 (by reporter)
Not reproducible environments: No other environments tested
Notes:
- The issue was reported on the Discussions and a solution was shared here: https://discussions.unity.com/t/water-system-for-the-high-definition-render-pipeline/863446/873
- Not reproduced by CQA
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Resolution Note (fix version 6000.5.0a5):
Fixed in 6000.5.0a5
Resolution Note (fix version 6000.4.0b4):
Fixed in 6000.4.0b4
Resolution Note (fix version 6000.3.4f1):
Fixed in 6000.3.4f1